测试奖励元宝Npc脚本(提交装备正式区后奖励)

用于战神引擎的测试奖励NPC脚本,玩家在测试期间,打到的祖玛和赤月装备,可以通过这个NPC回收进去,然后自动记录玩家名单,正式开区之前,记得清理数据,玩家不能改名字,从新进去,点NPC领取元宝,脚本是明文版的,可以任意修改里面的领取奖励元宝数量和装备。

测试奖励元宝Npc脚本(提交装备正式区后奖励)

测试奖励元宝Npc脚本(提交装备正式区后奖励)

部分脚本

program Mir2;
procedure _DoExit;
begin
  This_Npc.CloseDialog(This_Player);
end;
procedure _Exit;
begin
  This_Npc.CloseDialog(This_Player);
end;
procedure _JHTZ_CY_ZS;
begin
if (This_Player.GetBagItemCount('圣战项链') >= 1) and (This_Player.GetBagItemCount('圣战头盔') >= 1) then
  begin
if This_Player.GetBagItemCount('圣战手镯') >= 2 then
    begin
if This_Player.GetBagItemCount('圣战戒指') >= 2 then
	begin
    This_Npc.NpcDialog(This_Player,
    '赤月套装已经验证成功!\ \' 
	);
	This_Npc.AddStrToFile('\one\赤月名单.txt', This_Player.Name); //写入该玩家名字后给予奖励 
              This_Player.Take('圣战项链',1);
              This_Player.Take('圣战头盔',1);
              This_Player.Take('圣战手镯',2);
              This_Player.Take('圣战戒指',2);
	  end else
	  begin
    This_Npc.NpcDialog(This_Player,
    '你的圣战戒指不足2个!\ \' 
	);
	end;
	  end else
	  begin
    This_Npc.NpcDialog(This_Player,
    '你的圣战手镯不足2个!\ \' 
	);	
	end;
	  end else
	  begin
    This_Npc.NpcDialog(This_Player,
    '你缺少圣战项链或者圣战头盔!\ \' 
	);
	end;
	end;
procedure _JHTZ_CYQT_ZS_NAN;
begin
if This_Player.GetBagItemCount('天魔神甲') >= 1 then
begin
if This_Player.GetBagItemCount('怒斩') >= 1 then
begin
if (This_Player.GetBagItemCount('圣战项链') >= 1) and (This_Player.GetBagItemCount('圣战头盔') >= 1) then
  begin
if This_Player.GetBagItemCount('圣战手镯') >= 2 then
    begin
if This_Player.GetBagItemCount('圣战戒指') >= 2 then
	begin
    This_Npc.NpcDialog(This_Player,
    '赤月套装已经验证成功!\ \' 
	);
	This_Npc.AddStrToFile('\one\赤月全套名单.txt', This_Player.Name); //写入该玩家名字后给予奖励 
              This_Player.Take('天魔神甲',1);
              This_Player.Take('怒斩',1);
              This_Player.Take('圣战项链',1);
              This_Player.Take('圣战头盔',1);
              This_Player.Take('圣战手镯',2);
              This_Player.Take('圣战戒指',2);
	  end else
	  begin
    This_Npc.NpcDialog(This_Player,
    '你的圣战戒指不足2个!\ \' 
	);
	end;
	  end else
	  begin
    This_Npc.NpcDialog(This_Player,
    '你的圣战手镯不足2个!\ \' 
	);	
	end;
	  end else
	  begin
    This_Npc.NpcDialog(This_Player,
    '你缺少圣战项链或者圣战头盔!\ \' 
	);
	end;
	  end else
	  begin
    This_Npc.NpcDialog(This_Player,
    '你的身上缺少怒斩!\ \' 
	);
	end;
	  end else
	  begin
    This_Npc.NpcDialog(This_Player,
    '你的身上缺少天魔神甲!\ \' 
	);
	end;
	end;
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